Steam competitor GOG Galaxy to allow game rollbacks, patch uninstalls

Share This article GOG (formerly Good Old Games) launched back in 2008 as a one-stop shop for older titles without any DRM restrictions. Over the past few years, the service has transformed into a would-be Steam competitor. The GOG Galaxy service went into beta last year as a combined store, social media hub, and software delivery service, but with the same focus on delivering games sans DRM. Steam dominates the

Call of Duty: Black Ops III beta pulls off 60fps on the PS4 — almost

Share This article It’s no secret that the PS4 and Xbox One haven’t seen very many solid 60fps releases. While slower-paced games work fine at 30fps, competitive first person shooters like Call of Duty really benefit from a smooth 60fps experience. So, has Treyarch been able to achieve a solid 60fps for Black Ops III? For the most part, the answer is yes. Unfortunately, there are a few slight issues

Qualcomm’s new Hexagon 680 DSP: Fast, efficient, shipping with Snapdragon 820

Share This article The annual engineering and technical conference known as Hot Chips kicked off yesterday, and Qualcomm was out in front to detail its new DSP, the Hexagon 680. Digital Signal Processors (DSPs) aren’t something we’ve discussed much at ExtremeTech, and Qualcomm is putting a major marketing push behind their DSP technology for the first time. How does the chip work, what makes it an integral part of Snapdragon

Nvidia launches GTX 950, boosts game performance at the $159 price point

Share This article Over the last year, Nvidia has slowly and steadily introduced a new line of GPUs to replace its aging Kepler family. The latest entry in the GTX 900 series, the GTX 950, is based on the same GM 206 GPU as the GTX 960, but drops a few CUDA cores and some texture mapping units to hit its new targets. The GTX 950 contains two graphics processing

IDF 2015: Intel unveils Skylake’s new GPU architecture

Share This article At IDF this week, Intel shared some of the architectural details for Skylake that were missing from the initial launch. While not a complete disclosure, we now have a better picture of what the CPU is capable of, and where Intel focused to improve performance and power consumption. The briefings at IDF covered both the CPU and GPU; we’ll cover CPU details in a future story. For

Nintendo will slash price of 2DS to $99 on August 30

Share This article If you’ve been waiting to jump on the 3DS handheld bandwagon, August 30 is the day to watch. Nintendo has stated that it will cut the price of its budget 3DS gaming platform, the so-called 2DS, to just $ 100. Retailers have offered the device for this price before, but only as part of temporary promotions. The price cut, from an original $ 130, is significant, especially

Intel will support FreeSync standard with future GPUs

Share This article Currently, there are two competing display standards that can provide smoother gameplay and refresh rates synchronized to GPU frame production — Nvidia’s proprietary G-Sync standard, and the VESA-backed Adaptive-Sync (AMD calls this FreeSync, but it’s exactly the same technology). We’ve previously covered the two standards, and both can meaningfully improve gaming and game smoothness. Now, Intel has thrown its own hat into the ring and announced that

Windows 10 jettisons SafeDisc and SecuROM, may phone home about cracked games

Share This article Two new bits of information have surfaced regarding Windows 10 and its various DRM and phone-home strategies. First, there’s news that looks great at first glance — Windows 10 no longer supports the much-hated SecuROM and SafeDisc. The downside of this news is that Windows 10 can no longer play those titles if the DRM hasn’t been patched out by the original developer. This revelation comes from

DirectX 12 arrives at last with Ashes of the Singularity, AMD and Nvidia go head-to-head

Share This article Ever since Microsoft announced DirectX 12, gamers have clamored for hard facts on how the new API would impact gaming. Unfortunately, hard data on this topic has been difficult to come by — until now. Oxide Games has released an early version of its upcoming RTS game Ashes of the Singularity, and allowed the press to do some independent tire-kicking. Before we dive into the test results,

EA executive calls on-disc DLC complaints ‘nonsense,’ but the truth is more complex

Share This article Ask a gamer what they think of downloadable content (DLC) these days, and you’re as likely to hear a torrent of blistering language as anything positive. The process of releasing content piecemeal over time has been extremely controversial in the gaming community. Publishers have embraced the concept despite the mixed reaction of gamers. It’s now common practice for AAA games to release several follow-up areas or adventures,